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Character Artist
Contact: Contact
ABOUT ME
My name is Emily, and I'm currently a contract worker at General Dynamics Information Technology. I am working as a 3D Artist and Visual Database Developer.
I have a Bachelor of Arts in Digital Media with a focus in Game Design
from the University of Central Florida.
My favorite things to create are quadruped animals and creatures.
I specialize in character art, digital sculpting, rigging, and animating. I also enjoy organic modeling, hard surface modeling, and 2D art. I have experience using Maya, ZBrush, Substance Painter, Unreal Engine 4, and Unity.
Contact: Text
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